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Original post

Posted by learster, 03.12.2011 - 06:14
In some topic it was stated that newbies are having a hard time, because they often get destroyed by high ranked players and those don't want to share their tactics.
So in this topic I will demonstrate how I use my main strategy, Master of Stealth. It might take a while till you are able to play it the way I do, mainly because of all the upgrades I have, but you also might catch some tips. Also, I will try to explain how my opponents could have avoided what came over them.

I didn't come up with this idea until late into the casual game I'll now be using as a demonstration. So there's no screenshots of the beginning, which often is the most crucial part for MoS users. Just try to not lose too many marines to neutrals. Keep in mind that it's likely that two marines won't overcome three neutral militia, even two marines vs two militia aren't a given win. Expand with the help of your general and infantry at the beginning, go for the high income countries first. And for all of their cities. Don't jump from cap to cap, you won't get much out of that.
So in this game, I had some trouble in the beginning. Mainly due to me having no reinforcements when joining in round one, but with a lot of luck I managed to overcome everyone else that was joining in Europe.

Heres the situation of the start of round 24, when I was beginning to take screenshots:



When I finally managed to unite Europe, there was some guy sitting in Nigeria, expanding up north, green had full control over the Mid East and there were still two low levels fighting each other in Russia.
So there I was, having no direct enemy. The most obvious choice would have been to go for Asia, as a united Eurasia is close to unbeatable in this kind of game. But I decided to go for all of them, as that is more fun and a better demonstration for you of what potential lies in the MoS strategy.

There are some things to notice in the first screenshot:
First, I walled ALL my cities. The ones in Scandinavia, Northern Africa, the Balkans, every city in every country. Later on you will notice why I did that and hopefully always do so too.
Second, I quickly went for the African and Russian guys. People sitting in Africa tend to not expect an attack from a European power and are therefore not prepared. Also, the guys in Russia were fighting each other, so I only had to pick up the pieces.
Third, theres already marines in America. See that little red dot in Canada? I send them over in round 19, when I still didn't have full control over Europe and there are more of them crossing the ocean with every reinforcement round.
It's important that you send them over very early, even if you are still fighting in Europe. It will take an awfull lot of time to prepare a decisive attack on the Americas. Even more so because orange is a level 9 player. It will have to be carefully prepared. Also keep in mind, that he could have placed sentries in the Atlantic. So never take the direct route, either go far north or far south.

Next screen I zoomed in on the Mid Eastern battle. I was only having a small scale war there, as most of my money went into subs and marines destined for America and that Nigerian guy. But he didn't even get close to as much money as I did, so that was alright. Notice how I used many little stacks, rather than a single big one. Marines are very fragile and once your opponent discovers your stack they are dead for sure.
Also, while some stacks attack, two others already move ahead to Afghanistan. Besides that, there were marines closing in from North onto his capital, skipping Kazakhstan so that he feels more comfortable about his Northern flank and doesn't expect an attack from there.



Fast forward to round thirty:



I dominated green out of the map, only to now be in a full scale war with Asia, who's also had the whole of Oceania and already was landing in Qatar and Somalia. Also, notice Morocco. Some rounds before orange actually did to me what I was about to do to him. He was trying to attack France, Spain and the UK all at the same time. But, having walled all of my cities, it took him a turn to get past them. My chance to reinforce.
For such occasions I usually keep two transports in Hamburg, for they can easily bring reinforcements to London and Paris. Also, one plane in Vienna and Milan and another transport on the Western coast of Italy, to reinforce Paris and Madrid. Such small scale stealth invasions never end good, when your opponent is prepared for anything. If you go in, go in with a boom- as I will do.

I will now zoom in on the diffrent scenarios I was having at that time.

My struggle in Asia:



When defeating green, I already had Pakistan and India. But with the massive production rate Asia offers, black quickly pushed me out of there. I didn't want to confront him directly, as such a fight only drags on endlessly. So once again, I was only having a small scale war with him, defending here and there (26 infantry in Kabul), while my marines were leaking into his territory. I don't exactly know why he didn't wall all of his cities, as black is a rather good player, but yea well, he just didn't. But he had many infantry in his country capitals anyways, so that still wouldn't be easy at all.

Africa:



Pretty much a low scale war once again. I was only sending as many marines as I really needed. There wasn't much money left, after defending Europe from an invasion, fighting and leaking into Asia and also, filling up more subs for America.
Notice the attack in Congo, always do such stuff prior to the reinforcement round. Also, taking Somalia black entered Africa too. Took me pretty long to throw him out again.

And America:



Here you can see that it payed off to send marines as early as possible. They marched the whole way from East to West coast and were now sitting in the forests, having barbecue, waiting for the strike. It's really important that you are patient for this. I send them in round 19, now it was round 30 and the attack still was some rounds away. The last marines only arrived on the East coast and were now to be placed in attacking positions.

Now, let's focus on my attack on America. This is the next round, 31:



What you see here is the toggled view range. You can do that below your mini map, just click on the little button there and you will be able to see this. Notice the green ring? It indicates invisibility detection. So, when theres only little space, toggle this option and place your marines exactly so that the green ring doesn't touch any enemy units. This way you can operate as close to your enemies units as possible without him noticing.
I of course had to do this to get to Washington. Notice how he didn't wall it and also, left it unprotected. But why did he do that, when he's rank 9? He should know better?
Well, heres what he saw: I was having two wars, in Africa and Asia. Africa was looking good for me, but he must have thought that it was still a money draw. And Asia, well, only fighting a low scale war there, black was pushing me back pretty good. He was landing around Saudi Arabia, pushed me out of India, Pakistan and Afghanistan and marching towards Iran. Also, orange himself invaded Europe and even manged to take Spain. So, it's safe to say that he felt pretty comfortable about his situation. I was being sandwiched and on top of that complained to him about my bad money situation.
Another thing: the 0 defense in Washington is temping to only attack it with only a single marine. But my experience told me that there could very well be some stealthed units inside too. And indeed, there were 2 subs and 4 marines or so. Luckily, I attacked with more than 1 unit.

Let's skip to the next round.



Round 32. 13 rounds after the first subs left Europe, I'm finally ready to attack. Everything is set, everything is ready. I'm covering nearly every city in North America with my attacks, dismanteling their walls. Not to take all of them at once the next turn, no. Theres by far not enough marines in the US to do so, I only did that so that he would have to assume I could and would attack all of them. This way I could focus on his capitals, while he would also reinforce the peripheral cities. So what he would do was force dissociation, while I was about to do some force concentration onto his capitals. In Germany, we call that Schwerpunkt. I love that.
For example, I'm only tearing down the walls around Los Angeles and San Diego. Theres no units standing by to take them over the next round. He will still feel the need to reinforce.

What I would have done in his position: I'd have sacrificed states that were not so important to me. I would have focused on holding the East coast, as that is easily reinforced by Europe. It's by far easier to hold only one part of the country and then retake the West coast. After all, I was still struggeling in Asia and there were no more subs coming from Europe, as orange himself was invading there.
This attack had to be a success.

So, this is how it went:



Manged to take US Atlantic, instantly reinforced it with infantry. Then I went for my Schwerpunkte and send all troops standing by into his capitals, leaving out Los Angeles.

Next round:



As you can see it all went pretty well. The next thing I do is instantly move my marines out of all cities. Doesn't matter where to, maybe close to your next target. But for now I want to see what he does the next round. Also, marines are a terrible defense. He actually managed to retake New York with 30 Militia vs my 25 Marines, 2 Subs and 8 Militia.
From there on, it was pretty much a low scale war once again. He would retake some of his states, then I'd take them back, and so on. The game isn't even over yet and I still didn't manage to take all of the US, but he never recovered from that blow and it's a nice SP gain. So let's focus on other things. What was going on in Asia all the time?

He was moving rather slowly onto Europe. Frankly I didn't have very much money to fight him back, so I only focused on the defense. Went pretty good, as he was only standing in Iraq after all the time that passed. It's all about slowing your opponent down. Make walls, walls everywhere. Let him move into your territory, give him the feeling he actually can win this. And then, repeat what you did to America.

Here we go:



This time the caps are walled, except for Korea. The peripheral cities are free to take and so I'm doing that this time. Notice how I attack his cities, defended by 8 militia, with 7 marines. I do that to make sure they actually overtake the cities. As it's not a given, that 6 marines can overcome 8 militia. It's likely, not more.

This is how it went:



What you want to do is instantly wall all the cities. Next round, the reinforcement round, you will build massive loads of marines there. They will need to be covered by walls. Also, I directly go for Japan for that cuts a huge part of his income.

The result:



I didn't manage to take it all, but then there was reinforcement rounds and I was able to pour out a shit ton of marines.
So in the end, this is how the world looks like in round 39:


From now on I pretty much won the game. My unit count only rose, while Americas and Asias was cut by 100 every round. Before my invasion, they had ~1000 and ~1200 units, now only a few rounds later, they were left with ~500. And that is how you play MoS. You pull the enemy into your territory, you lure them into believing they have the upper hand. They will become careless. And then the careless die.

Last screenshot, round 44. Isn't that beautiful?



So, as you can see, Master of Stealth is a very potent strategy when it comes to big maps. But it isn't as easy as it might have come across now. There are many things which can go wrong. Always watch your enemy and how he's moving his troops. If you are leaking into his territory and your marines randomly end up next to some of his units, which he was about to move to your borders, the whole thing is fucked. The most important thing is patience. Be patient with your attacks and you will be able to take over the whole world in a mere 20 rounds.
16.12.2012 - 02:59
I started out as Germany. For info on upgrades please look into the comments of the first page.
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08.04.2013 - 15:41
Just an outstanding post, thank you, very helpful and time saver for newer players like myself.:beer:
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15.04.2013 - 22:05
Ah i remember this (: i was a measly rank 5 or 6 i think was trying to find right strategy and i see this. Thanks to learster i found my best strat is GW and i do the same thing he does but i have more money thanks to cheap marines. All in all thanks learster you helped me find my strategy
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"Austria the shield and Prussia the sword!" Too bad that they are attached to the wrong arm: The right one holds the defiantly gli stening shield, and the left one is supposed to wield the sword"
-Franz Grillparzer, Prussian Officer
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15.04.2013 - 22:46
Thank you both, always glad to hear this helped.
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05.05.2013 - 12:22
"keep in mind that it's likely that 2 marines won't overcome 3 militia" so you're saying that all you need to to stop a marine spammer is spam militia in you key cities?
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ALL is fair in love and war. SO GET USED TO IT!
You opinion is not recognized as being valid.
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06.05.2013 - 09:40
Written by LordEdwardthe5th, 05.05.2013 at 12:22

"keep in mind that it's likely that 2 marines won't overcome 3 militia" so you're saying that all you need to to stop a marine spammer is spam militia in you key cities?

Sure, you can do that. But it probably won't stop the marine player and rob you off valuable reinforcements. Infantry is by far the better choice if you want to park the bus like this.
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06.05.2013 - 10:31
Written by learster, 06.05.2013 at 09:40

Written by LordEdwardthe5th, 05.05.2013 at 12:22

"keep in mind that it's likely that 2 marines won't overcome 3 militia" so you're saying that all you need to to stop a marine spammer is spam militia in you key cities?

Sure, you can do that. But it probably won't stop the marine player and rob you off valuable reinforcements. Infantry is by far the better choice if you want to park the bus like this.


lies, don,t give people false hope.

the only way to survive a learster invasion, is no fighting at all.
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03.07.2013 - 04:35
Written by Enosia, 02.07.2013 at 15:06

I was playing a Eurasia map with three others. (10k).
Two were in Europe the other started in Pakistan.
I started in Northern China.

I created walls as soon as I captured cities.
I found it really annoying to get through the cities defended by infantry, I kept on losing precious Marines.
It took time to unite all of China. Once I got the capital of any region I immediately set about capturing the peripheral towns.

Meanwhile.
One guy had left Europe leaving the other to expand as he pleased. Although he threw away the opportunity to gain vast amount of land and income by heading east instead.
The guy in Pakistan was the real worry.
He captured Delhi and was advancing north and west at an alarmingly rate. However he was not capturing the towns based in each region. Once I made a rough estimate of his economical strength my worries were assuaged.

Once I captured a large portion of China, my economy allowed me to expand further. I used coastal cities to get to Japan and I immediately secured all towns in the region to boost my economy.
Once all of China was mine I began to capture countries which I deemed economically advanced enough such as Thailand, Taiwan and Bangladesh.

Pakistan and the other guy were at war. I assured both using private chat that I would send support. Support which never arrived.
Once the other guy was on his last legs and I noticed that Pakistan has expanded into Eastern Europe and southern russia I decided that I had to act. It was time to Learster him.

My large reserves of moneys allowed me to mass produce marines and stealth planes which I moved in to India (unallied Pakistan, I used the alibi that I wanted to convince the other guy that I would attack). It took quite a bit of time to get marines in to India because Chinas profitable cities were far away, so not many marines got further than Pakistan, apart from 2 units of 30 marines which I was having sent by transport plane to Saudi (submarine would have taken too long). I sent them very far south so that Pakistan could not see them.

By now other guy had been defeated and so I immediately declared war on Pakistan. I saw large units of tanks moving towards western China which annoyed me because he promised an allied end. I asked him why he betrayed me and he claimed he did not know of what a allied end was. :/

Anyway, he was gonna have quite a shock. None of my units had been noticed yet, which was nice. The next turn I captured many of his undefended cities in the east as well as broke down barriers from several directions by large intimidating units of stealth planes. The next turn my marines moved in, by now my units heading for Saudi had landed and were taking large areas due to unprotected cities.

He continued to mass produce tanks and send them my way from the cities he still had but I stored 79 stealth planes in a small body of water which can be found north of Saudi and south of Russia, I split them and sent them to destroy virtually all of his forces in a single turn. The next turn I won. He had been Learstered.

I'm rank 4 I joined a couple days ago, your advice really helped!


Kinda douche move unally-ing someone though
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03.07.2013 - 07:56
Guest71762
Account deleted
Written by zelaznog_22, 03.07.2013 at 04:35

Written by Enosia, 02.07.2013 at 15:06

He had been Learstered.

I'm rank 4 I joined a couple days ago, your advice really helped!


Kinda douche move unally-ing someone though


Kinda noobish to let your enemy backstabb you first.
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03.07.2013 - 10:54
Guest71762
Account deleted
Written by Enosia, 03.07.2013 at 08:37

Written by Guest, 03.07.2013 at 07:56

Written by zelaznog_22, 03.07.2013 at 04:35

Written by Enosia, 02.07.2013 at 15:06

He had been Learstered.

I'm rank 4 I joined a couple days ago, your advice really helped!


Kinda douche move unally-ing someone though


Kinda noobish to let your enemy backstabb you first.


Kinda retarded to not consider that I joined a couple days ago.


Kinda hypocrite from your part, since the "rank dosn't matter" was something that i respected until now.
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03.07.2013 - 16:01
Guest71762
Account deleted
Written by Enosia, 03.07.2013 at 15:29

I don't get what you mean.
Rank definitely does matter.
It tells you how experienced a player is and the higher someone is in the rank system the more likely it is that they will have good upgrades.
Don't get me started on the premium bonuses.
Atwar states that you cannot 'buy' wins, well you most certainly can from my experience.
A rank 12 joined a world map game that I was virtually dominating along with 2 good allies who I intended to share the spoils with.
The rank 12 in his first turn somehow amassed hundreds of units which poured out of his capital like rats conquering highly economical areas.

I thought we were goners, but everyone, (all noobs like me) banded together with the sole aim of taking this rank 12 down.



I stop reading there
Rank dosn't matter, i can play with this rank 0 and beat the crap out of a rank 8
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03.07.2013 - 16:04
Guest71762
Account deleted
And btw, when some one late-joins they get up to 300 units, dependingnin the turn and number of cities thst other players have.
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13.07.2013 - 15:20
You are the master of MoS!
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Love, peace and respect.
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15.08.2013 - 12:54
Well thanks.. rank 4
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24.11.2013 - 10:06
Nice guide, thanks!
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25.11.2013 - 10:43
Visited by: 1303
This post is like holy place for new atwar players.

ausgezeichneter Führer

Jetzt weiß ich endlich, wo ich meine dumm stellen sentry planes
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25.11.2013 - 11:35
AlexMeza
Account deleted
Wow, those visits! I never saw a topic like this
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25.11.2013 - 11:52
Written by Guest, 25.11.2013 at 11:35

Wow, those visits! I never saw a topic like this
This thread hold sheer amount of knowledge on one of the hard to "master" strategy, and how to use it in the most efficient way, I am not surprised it have such a large amount of visitors.

Oh and let me enlarge your horizons, check in this thread it has the highest visitors http://atwar-game.com/forum/topic.php?topic_id=1843:)
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27.11.2013 - 03:13
This strategy requires lots of money, that's the most important, you can't build that number of marines with less than 5K games.
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23.12.2013 - 15:55
I have a question about walling. Do you make the wall on the same turn that you attack or the next turn? Also, if you make a wall with Marines, is it an invisible wall?
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Planet Howdy Prison = 152/89.
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24.12.2013 - 05:18
Written by NewTea, 23.12.2013 at 15:55

I have a question about walling. Do you make the wall on the same turn that you attack or the next turn? Also, if you make a wall with Marines, is it an invisible wall?

Walling with marines is not possible while they are in stealth.
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24.12.2013 - 06:07
Written by NewTea, 23.12.2013 at 15:55

I have a question about walling. Do you make the wall on the same turn that you attack or the next turn? Also, if you make a wall with Marines, is it an invisible wall?

First part is entirely up to the situation, generally I wall as soon as it's possible. Often I first have to take the city though, since, as already explained, marines cannot wall and therefor militia has to be used.
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01.01.2014 - 20:09
Very nice
I will probably never be able to play Master of Stealth as good as you do.
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..... sushi
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05.01.2014 - 15:02
Why is'nt this thread stickied?
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06.01.2014 - 04:32
It is mentioned in this sticky -> http://de.atwar-game.com/forum/topic.php?topic_id=9217

Edit: thanks
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20.01.2014 - 07:23
Lol asia must be a noob. he should be imperlist and spam infatry wall around his asian border with europe. many wall is a good advantage.
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Hi
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29.01.2014 - 01:13


I was using the blitzkrieg strategy but I used stealth units the same way you would use them in Master of Stealth. I forgot to take a shot of the world, but we were playing in Europe and Asia. I was China and he was Germany. We were fighting over India the whole time and I kept him busy with a lot of militia, infantry, and tanks. While I did that, I noticed he had almost nothing back at home so I sent a sub and marines on land to take his cap. He gave me the "gg" right away.
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Planet Howdy Prison = 152/89.
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15.03.2014 - 14:49
*Slowly claps his hands*

Greetings , commander.
It is a really good strategy. I noticed that you dont use Stealth Planes to cut transport anyway ,I liked it , I'll use it sometime.
Carless is written on the bottom.


-Desert Fox
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If you're in a fair fight , your strategy is bad.
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01.04.2014 - 19:27
Please tell me how you do the "double click". smh
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10.04.2014 - 19:13
I dont use mos but good demonstration it will help me better combat mos
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