Hi all,
First I would like to remember that i have a suggestion that I'm trying to show to the admins in other topics:
- Melee Attack; (Knife, Sword)
- Ranged Attack; (Fire Weapons, Crossbow, Bow, etc)
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And now an another suggestion:
- High and Low Altitude Range for Units;
How this works?
Anyone here knows that missiles and jets flying over a altitude level. One Anti-Air Unit have your own range in height too.
A Man with a Stinger have, for example, 300 meters of altitude to reach the target.
A Anti-Air Missile have, for example, 1300 meters of altitude to reach the target.
So, this is my idea: The units have a range from '0' (zero) in the ground to 3000 range altitude, for example, for aircrafts, helicopters, Anti-Air, etc.
I expect this idea can be read and approved in some day.
Thank you so much.