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Posts: 4   Visited by: 67 users
02.04.2018 - 20:44
The walls made by nearby non-stealth units were a fantastic idea and praise to whoever came up with them. But it would be great if they only broke when the units forming them, on either side, were completely destroyed rather than when any number of units attacked.

I thought about this after an ally-end in a fantasy scenario I recently played. I had an unmatched Navy, over 400 ships (don't ask), but after debating with a player I had been atWar with (pun obviously intended) I realized it was possible that despite that he could make it to my shores simply by sending a single unit to break the sea walls guarding them.

Not only are walls being so vulnerable frustrating, its unrealistic. An army of soldiers in a line wouldn't scatter just because a single enemy unit attacked
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06.04.2018 - 03:45
 4nic
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''Everywhere where i am absent, they commit nothing but follies''
~Napoleon


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06.04.2018 - 05:37
Smells like RP
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13.04.2018 - 18:22
I think this idea is class
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https://gyazo.com/1c8796f336012b736fc498c74ea7005f
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