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Posts: 18   Visited by: 116 users
12.06.2018 - 16:39
 Zoe
I guess they're adding buildings or its just another random fuckup
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12.06.2018 - 18:37
Written by Zoe, 12.06.2018 at 16:39

random fuckup
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Our next Moments are Tomorrows Memories
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12.06.2018 - 19:06
It's a RP element
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*War in Europe again isn't good for anyone... that's why the EU is an Absolute! Long Live The Forth Realm! Long Live Europe!*
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12.06.2018 - 20:24
What is happening? Is atWar dead again?
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12.06.2018 - 23:36
Written by Pro-est Among us, 12.06.2018 at 20:24

What is happening? Is atWar dead again?

Isn't the first time we've seen weirdness, and it probably won't be the last

i hope its fixed soon tho :3
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13.06.2018 - 00:44
Written by Zoe, 12.06.2018 at 16:39

I guess they're adding buildings or its just another random fuckup

Fag name sol use ie and u know whats happening .
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13.06.2018 - 02:40
 Ivan (Admin)
Written by Zoe, 12.06.2018 at 16:39

I guess they're adding buildings or its just another random fuckup

Game data got corrupted somehow, I don't recall it happening before. Fixed by simply reloading it.
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13.06.2018 - 05:20
 Zoe
Written by Ivan, 13.06.2018 at 02:40

Written by Zoe, 12.06.2018 at 16:39

I guess they're adding buildings or its just another random fuckup

Game data got corrupted somehow, I don't recall it happening before. Fixed by simply reloading it.

ty
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13.06.2018 - 13:01
 Hall
Problems persist in the casual games room
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13.06.2018 - 15:34
Written by Hall, 13.06.2018 at 13:01

Problems persist in the casual games room

Which kind of issue?
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13.06.2018 - 15:50
I believe the issue is still here guys.
The green player sent 30+ tanks, but only 19 showed up on the battle screen. They appear to be turnblocked, but in fact they DID attack Kiev which explains the rolls. Game data must still be out of sync.

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13.06.2018 - 15:54
Written by Wheelo, 13.06.2018 at 15:50

I believe the issue is still here guys.
The green player sent 30+ tanks, but only 19 showed up on the battle screen. They appear to be turnblocked, but in fact they DID attack Kiev which explains the rolls. Game data must still be out of sync.



nice showing everyone that you raped me smh
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13.06.2018 - 19:21
Written by Wheelo, 13.06.2018 at 15:50

I believe the issue is still here guys.
The green player sent 30+ tanks, but only 19 showed up on the battle screen. They appear to be turnblocked, but in fact they DID attack Kiev which explains the rolls. Game data must still be out of sync.



if there was +11 lb tank attacking here green would most likely win this phrand lb is just too op when the rolls are low and if you got best amount of rolls you would still need 40 hit to kill all the tanks which deals more damage :/
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13.06.2018 - 20:23
 Hall
Written by clovis1122, 13.06.2018 at 15:34

Written by Hall, 13.06.2018 at 13:01

Problems persist in the casual games room

Which kind of issue?


JavaScript files error, you can't see cities, every second click on the map gets you stuck in dragging mode, you can't make moves. I saw that the quick room was working earlier but the casual one is still having these errors.

Edit: It's trying to get the length property of a null object.

Edit 2: So it appears to only be affecting games started last night. My older casual games are still ok. Will report back after creating new games.
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14.06.2018 - 03:01
Written by Wheelo, 13.06.2018 at 15:50

I believe the issue is still here guys.
The green player sent 30+ tanks, but only 19 showed up on the battle screen. They appear to be turnblocked, but in fact they DID attack Kiev which explains the rolls. Game data must still be out of sync.



Are u sure u didnt tbed his tank ? D
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14.06.2018 - 06:32
Written by Hall, 13.06.2018 at 20:23

Written by clovis1122, 13.06.2018 at 15:34

Written by Hall, 13.06.2018 at 13:01

Problems persist in the casual games room

Which kind of issue?


JavaScript files error, you can't see cities, every second click on the map gets you stuck in dragging mode, you can't make moves. I saw that the quick room was working earlier but the casual one is still having these errors.

Edit: It's trying to get the length property of a null object.

Edit 2: So it appears to only be affecting games started last night. My older casual games are still ok. Will report back after creating new games.

Yeah for me everything's working alright. Let me know if that's not the case.
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14.06.2018 - 08:43
Written by SyrianDevil, 13.06.2018 at 19:21

Written by Wheelo, 13.06.2018 at 15:50

I believe the issue is still here guys.
The green player sent 30+ tanks, but only 19 showed up on the battle screen. They appear to be turnblocked, but in fact they DID attack Kiev which explains the rolls. Game data must still be out of sync.



if there was +11 lb tank attacking here green would most likely win this phrand lb is just too op when the rolls are low and if you got best amount of rolls you would still need 40 hit to kill all the tanks which deals more damage :/

Even LB couldn't hit these rolls. It shows I tb'd them but they must have been counted.
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14.06.2018 - 08:55
Written by Wheelo, 14.06.2018 at 08:43

Written by SyrianDevil, 13.06.2018 at 19:21

Written by Wheelo, 13.06.2018 at 15:50

I believe the issue is still here guys.
The green player sent 30+ tanks, but only 19 showed up on the battle screen. They appear to be turnblocked, but in fact they DID attack Kiev which explains the rolls. Game data must still be out of sync.



if there was +11 lb tank attacking here green would most likely win this phrand lb is just too op when the rolls are low and if you got best amount of rolls you would still need 40 hit to kill all the tanks which deals more damage :/

Even LB couldn't hit these rolls. It shows I tb'd them but they must have been counted.



First attempt and actually I'm really surprised LB didnt win by 10 but oh wait its aw and you are under the mercy of luck
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