Written by cyberbolek, 02.10.2022 at 10:02
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I really don't like this option, too many ways to exploit this mechanism. Should I always leave at least 1 troop in the city if I distrust my ally ?
Written by GalloEtrusco, 26.09.2022 at 14:28
Why the submarines are gone?
Written by Badshah, 23.09.2022 at 12:16
Hey after playing atwar all these years i always noticed that where all our units are listed with the numbers of the different units like air transport and subs which for example in a casual game im in right now i know exactly i just have 2 air transports but why is it showing 7 and im paying the upkeep for 7 air transports but only got 2... and no i didnt even built 7 and lost 5 or somthing like that its a new game round 5-6 or so and it is always wrong in every game i ever checked ... i even searched the forum and found nothing about anyone else having this problem .. hope somebody can answer me
Written by GustDNZ, 04.09.2022 at 07:06
Written by Zephyrusu, 04.09.2022 at 06:27
Major support for disabling fund option, would help in so many scenarios
well it's part of the strategy made by the team if we cannot fund anymore allies, that make the scenario strictly restrictied to the classic way which make the game very boring and repetitive
Written by HappywithGod, 08.08.2022 at 19:28
Http://atwar-game.com/games/?link=2097878001
the USA is wide open as are several other countries; the opponents (like me) are pushover, in my humble opinion; (well I am and the fact that I'm still in the game, tells me the other dude can't be super great; just saying
Written by RoyalKingKobra, 05.08.2022 at 00:04
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That could work. Though maybe allowing missing one turn up to turn 10, then allow two turns past that mark.
Or, I'm not sure if this this'll be easy to implement but, instead of the game auto-kicking: give the host kicking power for someone who missed a turn in the first 10, and leave it to them. That would allow the nuance for a case-by-case basis.
Ultimately, whichever version of this suggestion gets implemented will definitely be an improvement. I'm not picky.
Written by Oleg, 04.08.2022 at 20:39
Idk if it's funny or sad that Brian is seriously replying to Sean's trolls..
Written by RoyalKingKobra, 04.08.2022 at 13:04
Problem: Currently if you're running a scenario someone can join, select an important role, then leave early in the game. And no new players can come and take up the mantle of that role. This is frustrating especially after creators spend hours balancing their scenarios only to have a huge piece (or pieces) missing by turn 2 or 3. And that issue is even more frustrating for those who play Casual.
Solution: If there was a way to allow new players to join and assume the scenario role of the lost player that would make it a lot easier to keep a game together.
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Problem 2: In Quick Games, if you miss a few turns you can be kicked for inactivity. But in Casual Games, there is no hope for you if you have to miss a turn. You're immediately and automatically kicked. Casual Games are supposed to tailor to those who's real lives can get in the way, and I've had games I was playing for over a month long that I got booted from because of a last-minute issue keeping me from logging in for a day. Which you can imagine is infuriating.
Solution 2: Adding a setting that determines how many turns someone can miss in a Casual Game, so hosts can make that decision themselves.
Written by Tribune Aquila, 03.08.2022 at 07:56
...because we simply do not know, and because the possibility fits so well with my other bullet points, I've decided to include it simply as an observation. Again, the original post was a stream of consciousness where I just list a series of observations that seem to bother me. ....
... I like to try and question these frameworks because, in all likelihood Brian, the frameworks that we've established thus far are wrong. Mankind has only been truly cognizant about the stars and the physics around us for a few hundred years. Every year that goes by is one year before the next million or more (assuming no self-annihilation inter alia).
Written by Tribune Aquila, 02.08.2022 at 04:47
That has not been proven at all, I would like the idea that there is a fundamental minimum length and time that cannot be divided further but that's contrary to what science has thus far proven and to basic intuition....
Written by Tribune Aquila, 31.07.2022 at 21:58
I believe it important that we, as a complex entities with complex minds, seriously contemplate the nature of reality at all times, and allow this contemplation to guide our everyday actions.
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Written by Kaska, 21.07.2022 at 04:41
Written by smegma lover, 27.05.2022 at 15:03
atwar players posting their ideas
No need for more ideas since Dave is already struggling to find time to deliver essential solutions.
Written by Badshah, 19.07.2022 at 09:10
Hey i suddenly have a problem when starting games as the host of the new 2.0 world map.. im not able to spawn any submarines helicopters and even some other units and buildings ... why is that so ?
Written by Asylan, 17.07.2022 at 20:46
This is forum post to discuss: "Asking the general public for their opinion about a certain tactic and/or combination."
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Written by Konstantin_Bodin, 15.07.2022 at 07:27
Https://prnt.sc/maXf0t5ctU0W
https://prnt.sc/A5-BYXXc2n6w
https://prnt.sc/ImEAuZY2AR-i
pls give me my pc becouse this is not fair