● No turn 1 wall blocking any wall inside an opponent starting territory.
● Disconnecting problems is not an automatic tie, and the winning clan has discretion.
--> Please record your game if wanting to claim connection issues. If you have a strong expansion, it will be evidenced in your recording.
--> If the winning clan suspects you are falsifying the recording, they do not have to accept.
● No 'ghosting' or playing on an account that is not exclusively yours, as it violates atWar rules.
● No 1v1 CW's, there will be a minimum of 3* unique players in each game.